
#Reddit project cars 2 pc vs ps4 1080p
The PS4 reaches 1080p in less taxing scenes such as lesser cars and a clear weather whereas the Xbox One version has a slightly softer look strongly suggesting that it’s not using a 1080p buffer at all. However, from a broader perspective, we believe that the base PS4 and Xbox One versions are both running at sub 1080p resolution at times. Due to the dynamic elements involved, every player’s experience may differ.

This makes Project CARS 2 a rather difficult game to analyze. There are also a number of graphical parameters such as motion blue and other post processing effects that players can play around with it. The player can change all sorts of parameters ranging from the number of cars to the complex weather mechanics. Instead of running at a fixed resolution, the developers have implemented a dynamic buffer which allows them to scale with respect to the action on the screen. However, delivering all of these features comes at a cost and that cost is the reduction in image quality compared to the original Project CARS. So, it goes without saying that the weather effects in Project CARS 2 are simply outstanding and one of the best technical achievements of this generation. We also observed that rain drops will start dripping down to the lowest point of the track and start forming puddles. Seeing the rain water getting splurged from the back of the tires and right in your face while driving during a thunderstorm is simply a jaw dropping experience. For a while now, Evolution Studios had the honor of rendering the best rain effects in a video game, but Project CARS 2 takes that crown and absolutely smashes it. Whether it be a hazy afternoon or a race in heavy blizzard, Project CARS 2 has you covered. The original Project CARS supported a suite of different weather parameters but the sequel has a number of options really takes that to an all together different level.

LiveTrack 3.0 also works in conjunction with the game’s dynamic weather system. LiveTrack 3.0 also takes into consideration various parameters such as sea level, wind direction, slope angle of the track resulting into a vastly different experience whenever the player races across different times of the day on the same track. The wear and tear the track undergoes during the morning session will have an impact on how it performs during the afternoon one. For example, racing conditions on a Sunday morning will be quite different when compared to the afternoon. Project CARS 2 utilizes LiveTrack 3.0, a framework within the MADNESS engine to deliver dynamic conditions on the track. Slightly Mad Studios have done some amazing work on the engine’s renderer to replicate some of the most mind blowing weather effects you will see in a racing game. As is the trend with development progression, engines get updated over time and become better, and this story is no different with Slightly Mad Studios’ proprietary MADNESS game engine.

#Reddit project cars 2 pc vs ps4 pro
The current gen consoles are becoming more and more capable to render beautiful visuals and both Sony and Microsoft are leading their brands into the 4K era with the PS4 Pro and the upcoming Xbox One X respectively. However, things have changed in the last couple of years. What Slightly Mad Studios’ achieved back then was nothing short of remarkable and fans expected nothing less with the sequel. Back then, the PS4 version ran at a native 1080p resolution whereas the Xbox One build rendered at 900p, with both reaching frame rates up to 60. In many ways, Project CARS was a technical benchmark for showcasing the true capabilities of the PS4 and Xbox One. For its time, Project CARS was a fantastic looking racer on consoles and high-end gaming PCs.

It’s been over two years since Slightly Mad Studios’ Project CARS launched on current gen consoles and gaming PCs.
